As we mentioned in our previous article about Marvelous ‘ two new children card games, it was said that they might be the biggest arcade announcement for this month. We now have a significant wonder statement and release for one of the most highly anticipated arcade game in recent years in the West, so read on to learn more about the confirmation of Taiko No Tatsujin’s entry into US galleries.

In the US, Taiko No Tatsujin

First off, a little restore since it has only been a short while since this release last appeared in the news. Way back in February 2023, Bandai Namco Amusements surprised everyone when they for the first time in over 20 times tested their long-running disc music activity Taiko No Tatsujin on-location in the US, first at Round1, therefore at Dave & Busters. The response to this, especially at R1US, was overwhelmingly beneficial, leaving many people without any doubt that the game would debut around this time.

Despite making a few more evaluation looks and events, Bandai Namco remained largely silent on the matter, with no fresh data emerging for months. This did bring with it debate that things had stalled for a variety of the typical factors, registration, production, networking, conversations with stores, etcetera. The activity returned to the test a fortnight later in December, which seemed strange to some. Six weeks on from that, we at last now have some comments on Taiko’s North American deployment.

Taiko No Tatsujin – The US Release

Bandai Namco made a number of announcements for the game at the formal Taiko No Tatsujin World Championship that was held now in Japan. Although these were typically future content updates, they made the announcement with much fanfare that Taiko would be releasing into the US in November ( relevant part is at 6:38:20, for those who do n’t want to watch over six hours of competitive Taiko No Tatsujin ):

Since the entire flow for the event was obviously in Japanese, all subsequent information had to be translated, excluding the above slide with some English text. However, Bandai Namco did confirm that the game would be available in the US with alive all of the Asian region material and online Banapassport features. Which may undoubtedly please fans who were concerned about these – good things come to those who wait…

However, some questions remain unanswered about Marvelous ‘ new Naruto activity start the day before that. When I had inquired about it at the previous Amusement Expo, there were still elements up in the air because Bandai Namco has n’t shown the game at any US arcade industry trade shows to this point. For a small listing of those:

  • Maximum Tune 5DX+ may also work with Banapassport, but it’s not clear what the monthly payment will get. Will there be various levels based on the users ‘ preferences?
  • What information will become added through the community, and will it be released simultaneously with Asiatic regions?
  • At Amusement Expo, Bandai Namco representatives said it would probably be given a minimal release, but others claim that they are aiming to distribute the game as widely as possible. What will that mean in practice?
  • The US is reportedly producing the units internally. Do they have the exact level of quality as Asiatic cabinetry?
  • What will the upfront costs get?

Bandai Namco Amusement America was unattainable at the time of writing this article because it was Sunday, but now we have a Monday press release from BNAA owing to Anna. This does support the sport cabinet creation in the US as well as the wider distribution goals. Bandai Namco may n’t go to this problem simply for a real Round1USA unique.

However, I spoke with BNAA’s Frank once more, and despite his mentioning that Taiko wo n’t be a chain exclusive, it will still be a limited release because they “want it to get it right” for the long haul. If your place is definitely interested, then you’ll want to place an order sooner than later because quantities may be limited and chains like R1US where it tested particularly also will receive some offer priority.

However, we’ll have to wait until information on sales is made accessible once we get to November. This information largely confirms that the game will be introduced at IAAPA 2024 in Orlando, Florida. I’m hoping that the other exciting new BNA activities like GoldStorm Pirates and Bike Dash Delivery, which we tested, will also be there with it.

As soon as we may, we’ll provide more information with answers to those remaining questions, but in any case, it’s great news for the US square field. Taiko has, of course, much held a unique place in entertainment society because it frequently receives imports and some system ports, and is at least somewhat well-known to the general public. Even if they are n’t, the appeal of the game and the appeal of its music and mascots should encourage it to catch players ‘ attention.

Owing to Ted for assisting with the writing and gathering of this knowledge. Do you consider purchasing Taiko No Tatsujin for your place if you were an operator? Do a place having a government convince you to visit them more frequently if you were a gamer?

The following is the media release from Taiko No Tatsujin for the US that was distributed on July 15, 2024:

Press Release

Arcade Game Machine” Taiko no Tatsujin” to get launched in North America

scheduled to begin activity in November 2024

Bandai Namco Amusement Inc. ( Headquarters: Minato-ku, Tokyo, President: Hiroshi Kawasaki,” BNAM” ) and Bandai Namco Amusement America Inc. ( Headquarters: Itasca, Illinois, President &amp, CEO: John McKenzie,” BNAA” ) are scheduled to begin operations of Taiko no Tatsujin across North American locations in November of 2024. The game machine’s planning and development will be under the control of BNAM and BNAA, respectively, while BNAA will be in charge of regional sales and manufacturing.

Since its release in 2001, Taiko no Tatsujin’s square version has been in use in Japan, Asia, and Oceania, with expansion plans starting in China as of September 2023. In North America, Taiko no Tatsujin has been available on home activity devices since 2004 as Taiko: Drum Master, and attainable since 2021 as Taiko no Tatsujin Pop Tap Beat on Apple Arcade, allowing players to play on Apple products. With the beloved characters” Don-chan” and” Katsu-chan” as the faces of the brand, players sure to recognize the iconic game as it hits US arcades for the first time.

Also to Japan’s procedures, online updates will often include the latest tunes. On the Bandai Namco Passport, a custom user identification cards for Bandai Namco arcade game, a play-history can be found.

” Taiko no Tatsujin, actually created in 2001 as an entrance name, is now ready to expand into the North American market. Taiko no Tatsujin, a fusion of Chinese culture and video game with a straightforward and inclusive way of playing that appeals to people of all ages in Japan, has grown in popularity with foreign customers. Chinese animation has increased dramatically in popularity with the explosion in popularity of Asian animation tunes. In the hope that Taiko no Tatsujin serves as a great platform for people to enjoy animation and Chinese music, we intend to expand it internationally in the future.

<John McKenzie, President of Bandai Namco Amusement America Inc. &gt,

” We are very pleased to be able to introduce this memorable Asian game to our market this year. Taiko no Tatsujin is a” fun for all match” and the US government will be built in the US. It offers excellent sing value that endures through the frequent online song updates and Bandai Namco Passport function. At a time when there is growing curiosity and desire for Japanese-inspired goods, we are introducing this sport as yet another step in our effort to do so.

A variety of games and amusement centers use the Bandai Namco Passport as their customer identification card. Players can use it to gain access to flexibility and game play records, enhancing their entertainment experiences in arcades.

Official web of Namco Bandai Amusement: ssl ://bandainamco-am.co.jp

Customer inquiries can be sent to https ://bnam-customer.my .site .com/FAQ/s/